Generally my efforts to provide compromise solutions don't sit well with him despite supposedly not being a "real" templar or whatever. The point is I got to the Landsmeet and because of all sorts of mistakes I made when leveling him up, when I tried to have him duel Loghain the dude wiped him out. Subsequently after my Warden kicked Loghain's ass my choice was kind of obvious. Alistair I guess decided the best way to honor Duncan's memory was to treat his oath to the Wardens as a guideline I guess. And so he flounced like a BNF and called my Warden a traitor.
I'm not surprised they messed up import, and even less surprised that they apparently are dropping it for III. From a programming point of view even accomplishing the one game is pretty amazing. There's way laurels for them to rest on.
I've gone A/U with books and TV, I don't see why not do the same here, because there's basically no way the "canonical" future will resemble my epilogue.
They messed up the import? In DA2? I thought they did fairly well with it, but the import had practically no bearing on the story, so... Sorry, I'm slightly confused by what you mean exactly. ^-^;
A/U is... I can't decide whether it's a good or a bad thing in this case. Probably both depending on how you look at it.
I don't know, I just feel like I heard a lot of stories from people who were disappointed at losing the consequences of dramatic choices. Maybe that applies more to Awakening, IDK. I do plan to play both Awakening and DAII eventually, so I'll just have to see and draw my own conclusions. But, with so many ending options, it does seem impossibly complicated and prone to error.
Oooooh, yes. Those were a little disappointing, yes. More so in Awakening than in DA2, but I think it's largely a case of players' assumptions being so different from what they got. Kind of like Bioware promising us a pony and then giving us a Shetland pony when we were expecting a Lipizzan. Sort of?
But, yes, I agree. I think Bioware's choices were either to pick a canon version (and completely nullifying all other endings) or to find some way to reduce the impact that your DA:O choices have on the rest of the game world. Near as I can tell they went with the latter option and gave you some small measure of seeing your choices get reflected in the expansion and DA2. There're just too many variables to account for to make that work the way players really want. DA:O is incredibly ambitious in what it offers you and does it pretty durned well, but that ambition does come with a cost, and I think this is where we see it getting paid.
With me, I feel like I'm not the average player. What I want most out of import is the massive, world-turning decisions, not the little character cameos. It makes a big difference who is king, and whether the tower is annulled, and especially Morrigan's baby. I wonder if a lot of my choices are ~canon~ because I often felt nudged by the game in certain directions. Crowning Bhelen certainly gives a lot of payoff, plot-wise.
But, between imports and new material (especially playable characters!) I would probably lean towards the latter.
*tilts head* I think yours was the average player's reaction, actually. ^-^; We all wanted something that Bioware didn't (couldn't) deliver, so we got something else. That or they're saving the big impact decisions of both for later games, though we probably still won't see the level of detailed impact that we'd like to. (I suspect they could and would fudge relatively smaller impact things, like whether the Alienage gets a Bann, if they really want to.)
And... I do think that some things are/will be canon, like Morrigan's baby. The way that's set up is just too big of a cliffhanger for it not to become a major plot point in a later game.
I think the events at the tower does affect events in DA:2 a little, but I can't remember and it probably doesn't in the way you'd want it to since it'd take the start of the event to influence the world and not the conclusion.
Hopefully we'll get to see some stronger impact of our choices in DA3, though. ^-^ DA:2 is... Well, it's its own self-contained story. I'd not expect the events of DA:O to be prominently featured purely because the setting itself doesn't allow for it. Whether that's a good or a bad thing depends on how you look at it, I guess. ^-^
no subject
2012-04-26 20:34 (UTC)no subject
2012-04-27 05:35 (UTC)Generally my efforts to provide compromise solutions don't sit well with him despite supposedly not being a "real" templar or whatever. The point is I got to the Landsmeet and because of all sorts of mistakes I made when leveling him up, when I tried to have him duel Loghain the dude wiped him out. Subsequently after my Warden kicked Loghain's ass my choice was kind of obvious. Alistair I guess decided the best way to honor Duncan's memory was to treat his oath to the Wardens as a guideline I guess. And so he flounced like a BNF and called my Warden a traitor.
no subject
2012-04-27 12:18 (UTC)no subject
2012-04-28 16:11 (UTC)no subject
2012-05-01 13:02 (UTC)no subject
2012-05-01 13:07 (UTC)I've gone A/U with books and TV, I don't see why not do the same here, because there's basically no way the "canonical" future will resemble my epilogue.
no subject
2012-05-01 13:17 (UTC)A/U is... I can't decide whether it's a good or a bad thing in this case. Probably both depending on how you look at it.
no subject
2012-05-02 11:19 (UTC)no subject
2012-05-02 13:58 (UTC)But, yes, I agree. I think Bioware's choices were either to pick a canon version (and completely nullifying all other endings) or to find some way to reduce the impact that your DA:O choices have on the rest of the game world. Near as I can tell they went with the latter option and gave you some small measure of seeing your choices get reflected in the expansion and DA2. There're just too many variables to account for to make that work the way players really want. DA:O is incredibly ambitious in what it offers you and does it pretty durned well, but that ambition does come with a cost, and I think this is where we see it getting paid.
Provided any of that makes sense. It mightn't. >>
no subject
2012-05-02 16:49 (UTC)With me, I feel like I'm not the average player. What I want most out of import is the massive, world-turning decisions, not the little character cameos. It makes a big difference who is king, and whether the tower is annulled, and especially Morrigan's baby. I wonder if a lot of my choices are ~canon~ because I often felt nudged by the game in certain directions. Crowning Bhelen certainly gives a lot of payoff, plot-wise.
But, between imports and new material (especially playable characters!) I would probably lean towards the latter.
no subject
2012-05-05 10:45 (UTC)And... I do think that some things are/will be canon, like Morrigan's baby. The way that's set up is just too big of a cliffhanger for it not to become a major plot point in a later game.
I think the events at the tower does affect events in DA:2 a little, but I can't remember and it probably doesn't in the way you'd want it to since it'd take the start of the event to influence the world and not the conclusion.
Hopefully we'll get to see some stronger impact of our choices in DA3, though. ^-^ DA:2 is... Well, it's its own self-contained story. I'd not expect the events of DA:O to be prominently featured purely because the setting itself doesn't allow for it. Whether that's a good or a bad thing depends on how you look at it, I guess. ^-^