Curiously satisfying.
Thursday, 25 February 2016 17:22I am still "dabbling" in Twine fairly regularly. I like playing around with randomizers and variables and trying to figure out the right balance to make a game playable. Not too difficult to be fun, not so easy that there's no tension, with enough variability to keep from being boring, but not so random that the player feels helpless.
And I like trying out different ways to structure the games. I've enjoyed playing around with a timer. Now I'm looking for something else to hold my interest.
My attention-span seems to be Twine-sized.
(And I had fun dropping a tiny cryptic reference to the Zionist moon colony project.)
And I like trying out different ways to structure the games. I've enjoyed playing around with a timer. Now I'm looking for something else to hold my interest.
My attention-span seems to be Twine-sized.
(And I had fun dropping a tiny cryptic reference to the Zionist moon colony project.)